Crúac
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The ritual blood magic practiced by the Circle of the Crone. Crúac rituals always require the sacrifice of Vitae. Crúac has a singularly insidious drawback: advancement in the knowledge of Crúac comes at a terrible price to The Man, as the knowledge of Crúac's more powerful rituals serves to strengthen The Beast at the expense of The Man. (Vampire: The Requiem: Vampire: The Requiem Core Rulebook, p 142)
Crúac is a ritual discipline, with more than one ritual per dot; each level may be purchased at 7x New Dots experience, which allows the player access to one ritual from that level. New rituals may be learned if you have already purchased the level of the desired ritual, and have a cost of 2x New Dots. All Crúac Rituals regardless of level cost at least 1 vitae to perform.
Crúac Rituals
Rituals are organized by number of dots needed to take them; the book in which they are detailed is at the end in parentheses.
• One-Dot Rituals
- Abduction to the Underworld or The Appeasement of Demeter - Shortens the length of torpor, and makes it easier to recall slumber visions. (Circle of the Crone, p37)
- Balancing the Four Humors - Prevents extreme conditions from affecting the blood of vampires. (Nomads, p93)
- Blood Witness - Allows blood to be left behind, allowing the ritualist to see what the blood sees. (Coteries, p84)
- The Boyar's Caul - Uses a face mask to gain some sort of prophecy about an influential person. (Bloodlines: The Chosen, p1313)
- Confidence in Adversity - Sacrifices 10-Again rolls in order to gain an extra point of Willpower. (Circle of the Crone, p204)
- Drops of Destiny - Shapes a glass of water into a small prophetic image. (Circle of the Crone, p204)
- Fires of Inspiration - Uses the blood to gain a bonus of Crafts or Expression for a specific work of art. (Circle of the Crone, p204)
- Love-Lies-Bleeding - Reduces the visibility of diablerie marks in the caster's aura. (Circle of the Crone, p36)
- Pangs of Proserpina - Causes the target to lust for food or Vitae. (Core Rulebook, p143)
- Pythian Renewal - A painful ritual that reduces the apparent age of a subject. (Circle of the Crone, p205)
- Rigor Mortis - Binds a target's muscles, reducing their ability to move. (Core Rulebook, p143)
- Spring Sanctification - A rite of the vernal equinox, allowing for a cow's blood to be nourishing to any Kindred. (Circle of the Crone, p63)
- Tapas to Brahma - A ritual of penance giving bonuses to conquest or political domination. (Ancient Bloodlines, p121)
- Tapas to Hannuman - A ritual of penance giving bonuses to Animal Ken. (Ancient Bloodlines, p121)
- Tapas to Ma Durga - A ritual of penance giving bonuses to sword use. (Ancient Bloodlines, p121)
- Taste of Knowledge - Upon the next feeding, the feeder gains a single piece of knowledge known by the vessel. (Circle of the Crone, p204)
- Visage of the Crone - Ages a subject by at least ten years for a number of nights. (Circle of the Crone, p204)
•• Two-Dot Rituals
- Barrier of Blood - Wards windows, doors, and other passages with a barrier that prevents entry. (Coteries, p84)
- Cernunnos's Horn - All sexual encounters the target has until next sunrise will prove fertile. (Night Horrors: The Wicked Dead, p154)
- Cheval - Allows the ritualist to ride the senses of another, perceiving everything that they perceive. (Core Rulebook, p143)
- Dreaming the Other - Uses an enemy's eyes and ears to relay information to the caster. (Circle of the Crone, p149)
- Gora Mukhi - Turns the caster into a terrifying monster that is exceptionally intimidating. (Ancient Bloodlines, p121)
- Harai - Removes injuries, diseases, or morality loss from a mortal that the caster has recently fed from. (Circle of the Crone, p153)
- Hawthorn Barrier - Uses a hawthorn plant to create a nearly impenetrable barrier of thorns. (Bloodlines: the Chosen, p114)
- The Heliolater's Warning - Wakes the caster from her sleep if ambient light levels change dramatically during her sleep. (Nomads, p93)
- The Hydra's Vitae - Turns the user's blood into an acid, dealing lethal damage to those who try to drink it. (Core Rulebook, p143)
- Imperious Call - Forces a spirit to materialize in front of the ritualist. (Circle of the Crone, p201)
- Maiden Skin - Perfects unbroken skin, giving the user a temporary Armor rating. (Circle of the Crone, p205)
- Maya - Focuses the senses of the caster and the target in order to allow the two to become one. (Circle of the Crone, p145)
- Mononoke - Assigns a symbolic name to a person, allowing the ritualist to see what she sees. (Circle of the Crone, p153)
- The Mother's Eye - The ritual cuts her own eye and heals it in the water, giving supernatural vision. (Circle of the Crone, p183)
- Painted Fears - Creates a piece of artwork that makes viewers fear the subject matter. (Circle of the Crone, p114)
- Path of Thorns - Curses the ground to deal damage to whoever walks on it. (Circle of the Crone, p205)
- Prey's Blood - Marks a target, making them significantly easier to track. (Gangrel: Savage and Macabre, p116)
- Rex Sanguis Sacrorum - Uses a sacrifice to temporarily allow the ritualist to see the entirety of her past. (Ancient Mysteries, p70)
- Rite of the Bloody Crossroads - Allows the ritualist to predict what people will come to a certain area. (WoD: Chicago, p75)
- Rite of the Circle Path - Reveals a fateful meeting between two people or objects. (WoD: Chicago, p75)
- Soul's Work - Stores Willpower into a piece of art, allowing it to be withdrawn later. (Circle of the Crone, p206)
- Succulent Buboes - Allows for extra points of Vitae to be stored inside fleshy pustules on the vampire's skin. (Circle of the Crone, p206)
- Wisdom of the Soul - The caster enters a trance to produce a piece of art that tells the future. (Circle of the Crone, p206)
••• Three-Dot Rituals
- Beloved Deodand - Forms a mystic link between the ritualist and an object capable of killing, giving the user a Vitae every time it kills someone. (Circle of the Crone, p206)
- Blood Portrait - Uses a person's blood to create a living portrait of themselves. (Mythologies, p95)
- Deflection of Wooden Doom - Prevents staking attempts on the ritualist from succeeding. (Core Rulebook, p144)
- Doorways of Eye and Mind - Keeps the mind of a torpid vampire awake and active throughout the duration of torpor. (Ancient Mysteries, p70)
- Final Service of the Slave - Kills off a Retainer, in order to temporarily gain skill or attribute equal to its ability. (Circle of the Crone, p206)
- Fire the Cauldron - Permits a female Kindred to carry a Dampyr child. (Night Horrors: The Wicked Dead, p155)
- Flower of Demeter - Raises a lily in a human corpse that both inspires Kindred and allows them to manifest the blush of life for an entire night. (Coteries, p85)
- Hag Mask - Allows the user to increase her Defense or Intimidation, at the cost of severe ugliness. (WoD: Shadows of the UK, p127)
- The Metamorphosis of Spilt Blood - Prepares a temple using the ritualist's blood, giving the user a number of benefits while in the temple. (Circle of the Crone, p42)
- The Mother's Blessing - Allows for even sterile Kindred to successfully embrace a childe. (Bloodlines: the Chosen, p113)
- The Mother's Mark - Burns a mark into Kindred that, if desired, can be permanent and irremovable. (Circle of the Crone, p129)
- Rain - Creates rain, or, alternatively, fog, sleet, snow, or clear skies. (Circle of the Crone, p207)
- Servant from the Hidden Realms - Compels a spirit to carry out a single command, by means of an offering of Essence. (Circle of the Crone, p201)
- Song of the Blood - If the ritualist falls into a dangerous situation, relatives of the ritualist, such as childer and their sire, will sense the danger. (Nomads, p93)
- Taste of Destiny - The ritualist eats a written out course of action, to determine whether it is wise or unwise. (Circle of the Crone, p207)
- Tiamat Offspring - Creates a homunculus using a variety of human parts. (Circle of the Crone, p207)
- Tickblood - Increases the amount of blood that a mortal holds, up to twice their normal amount. (Gangrel: Savage and Macabre, p116)
- Touch of the Morrigan - Damages a Kindred target with a touch. (Core Rulebook, p144)
- Veiled Curse - Curses a mortal in a way that spirits will harass him, or at least be aware of him. (Circle of the Crone, p202)
•••• Four-Dot Rituals
- Bleeding the Tarantula - Creates a spider made of blood, to watch over the ritualist while they sleep. (Nomads, p93)
- Blood Price - Takes a tithe of one-third of the Vitae that a subject drinks. (Core Rulebook, p144)
- Eternal Guardian of the Dark Moon - Binds a spirit to to help the user for the approximate duration of a month. (Circle of the Crone, p202)
- Eye of the Norn - Enchants a mirror to show the viewer who someone most needs to confront. (Circle of the Crone, p208)
- Fount of Wisdom - By identifying someone the user intends to feed from, they can gain a dot of skill from them, as opposed to Vitae. (Circle of the Crone, p208)
- Mask of Blood - Transforms the user into a person upon feeding from them, though no Vitae is gained. (Circle of the Crone, p209)
- Sacrifice of Odin - An extremity or sense organ is sacrificed in order to increase the potency of Willpower usage. (Circle of the Crone, p209)
- Willful Vitae - Makes the ritualist temporarily immune to Vinculum and blood addiction upon consuming Vitae. (Core Rulebook, p145)
••••• Five-Dot Rituals
- A Child from the Stones - Creates a gargoyle over a great and laborious crafting process. (Circle of the Crone, p209)
- As One - The ritualist becomes the spirit of a given area, granting them a large variety of situational bonuses. (Circle of the Crone, p209)
- Blood Blight - Taints blood to be no longer useful, dealing lethal damage to humans, or destroying Kindred Vitae. (Core Rulebook, p145)
- Crone's Renewal - Sacrifices a point of Blood Potency to Embrace a childe at Blood Potency 2, to help avoid torpor from high Blood Potency. (Circle of the Crone, p211)
- Curse of Ahasverus - Causes a target's connections to turn against them, making them into an outcast in a short period of time. (Nomads, p93)
- Feeding the Crone - Transmutes the caster's mouth into a deadly weapon, that deals aggravated damage, but can absorb no Vitae. (Core Rulebook, p145)
- Heart's Curse - The ritualist stabs herself in the heart, cursing the target as a means of taking revenge. (Circle of the Crone, p150)
- Ianus' Blessing - Temporarily changes the user's Blood Potency, either up or down. (Ancient Mysteries, p71)
- Regression - Degenerates blood into something that can no longer sustain life or vampiric power. (Circle of the Crone, p145)
- Roving Hut - Augments the ritualist's Haven, allowing it to become supernaturally located, secure, or sized. (Circle of the Crone, p211)
See Also
Cruac Devotions
Arcane Sight • Asura Yuu Thi Nay • Call of Courage • Spirit Senses • Spirit Sight • The Hekau
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