Nightmare
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The Kindred Discipline of striking fear and dread into the hearts of others. Practitioners learn to manifest their inhumanity in their appearance or by letting unfortunate onlookers peer deep into their Damned souls. The Discipline can have a variety of effects, from shocking even the most jaded individual to literally frightening a victim to death. Nightmare is the signature Discipline of clan Nosferatu. (Vampire: The Requiem: Vampire: The Requiem Core Rulebook, p 133)
Basic Discipline Levels
• Monstruous Countenance
- Not exactly a subtle act, Monstrous Countenance shows the true face of the vampire, as well as baring fangs and hissing.
- House Rule: Addendum to the Exceptional Success effect: If the victim is attacked, his Defense applies and he may act in the next turn and thereafter, and the effect of the power is broken.
•• Dread
- A more subtle act than Monstrous Countenance, Dread instills the feeling of pure terror in the recipient's mind.
••• Eye of the Beast
- When someone sees the Beast, it degenerates him to the most primal of beings, a pure fight or flight response. Cunning, wit, and reason are thrown away.
- The vampire makes eye contact with the intended victim, then reveals just what the Beast is.
- Direct eye contact is necessary, it cannot be through a television or similar device.
•••• Shatter the Mind
- The name is self-explanatory. Brutal, subtle, and evil, Shatter the Mind shows a victim their greatest fear, driving them insane.
- House Rule: Exceptional Success: No additional effect other than increased effectiveness.
••••• Mortal Fear
- The vampire weilds fear as a weapon, dealing actual physical damage with the terror they inflict. Premature aging, hair turning white, and even heart attacks are noted with use of Mortal Fear.
- Even other vampires can be targets of Mortal Fear, reminding them of what they used to fear before becoming immortal.
- House Rule: Exceptional Success: No additional effect other than increased effectiveness.